don't we have this?Lari wrote:long descs for doors
Search found 57 matches
- Sat Jun 26, 2004 10:45 pm
- Forum: Area Building
- Topic: Slart's requested lists - discussion
- Replies: 24
- Views: 48335
- Sat Jun 26, 2004 10:58 am
- Forum: Area Building
- Topic: Slart's requested lists - discussion
- Replies: 24
- Views: 48335
well, i think that slart is working on some secret project right now and then after that he is going to redo the area file format. so he wants a wish list of changes so that he can make the new format incorporate those changes easily. so i don't think he will actually be working on coding these sugg...
- Sat Jun 26, 2004 12:11 am
- Forum: Area Building
- Topic: Slart's requested lists - discussion
- Replies: 24
- Views: 48335
- Sun Jun 06, 2004 9:29 am
- Forum: Area Building
- Topic: Slart's requested lists - discussion
- Replies: 24
- Views: 48335
Is the purpose of the quit flag just to prevent people from amassing repops of a valuable well hidden object? I guess the player would receive some sort of message when they log off or when they log back on to know what was happening. I think that being able to set what room they get moved to would ...
- Sat Jun 05, 2004 7:15 pm
- Forum: Area Building
- Topic: Slart's requested lists - discussion
- Replies: 24
- Views: 48335
I'm not totally sure about how long these things will take to code, but as far as I can tell, my two lists are about the same so I only have one (for instance, I'm assuming it's not that hard to make room specs an option; the actual coding of the specr's might take time...). Here it is: 1. Room Spec...
- Thu May 13, 2004 9:07 am
- Forum: Area Building
- Topic: Area Building Updates - please review
- Replies: 14
- Views: 34722
- Fri May 07, 2004 12:54 am
- Forum: Code suggestions
- Topic: What do you want to see next?
- Replies: 57
- Views: 98838
Well for right now, I just had a couple of extra ideas that I didn't see mentioned specifically yet.... 1. I think area based weather is pretty cool. Would that make control weather only work by area as well? In addition to area based weather, I'd like to see room based weather. There are two ways t...
- Tue Sep 09, 2003 10:20 pm
- Forum: Chit-Chat Room
- Topic: What do you wake up to?
- Replies: 81
- Views: 70511
- Thu Sep 04, 2003 11:47 am
- Forum: Area Building
- Topic: Narrative Content
- Replies: 13
- Views: 28144
Narrative Content
I was curious what other people think about putting stuff (which I called narrative content because I couldn't think of a better short title) into room descriptions. What I mean is stuff that goes beyond the simple description of what is in the room. For example, perhaps there is some room on a plai...
- Thu Aug 21, 2003 8:27 pm
- Forum: Area Building
- Topic: Favorite Mob
- Replies: 22
- Views: 43001
Favorite Mob
here's a copy of a note i posted to all today Hello everyone, I am curious what everyone's favorite mobs are here on barren realms. To find out, I am asking for anyone who has a favorite mob or two to send in to me a little explanation of why they like this particular mob so much. I would prefer mor...
- Sat Aug 02, 2003 6:22 pm
- Forum: Code suggestions
- Topic: New Druid Skill
- Replies: 13
- Views: 28728
- Wed Jun 11, 2003 5:24 pm
- Forum: Code suggestions
- Topic: Dangerous question
- Replies: 4
- Views: 9971
Well, is making a bot much worse than reducing everything to one alias that you just enter over and over again? and is that much worse than just typing the same ten commands over and over again? i guess i'm not a fan of challenges which only test your ability to sit still without thinking for an ext...
- Wed May 21, 2003 11:02 am
- Forum: Newsletters
- Topic: May 19, 2003
- Replies: 14
- Views: 12412
- Mon Apr 28, 2003 11:46 pm
- Forum: Code suggestions
- Topic: What is Real?
- Replies: 21
- Views: 25294